Hearthstone legend TGT version of the death hunting how to match the card group Legendary death language hunting card group share

  
Hearthstone legend TGT national costume legendary death hunting card group to share. Today, the system Daquan Xiaobian brings you the hearth legend TGT national costume legendary death hunting card group to share, I hope to help everyone. Card Group
Card Group Analysis Fake Death: Key cards, with our many dead words, can quickly spread the field and find the advantage of the scene. With Sylvanas, feller, 砰砰 more miraculous old driver: anti-mechanical t7 medium speed rush to death, this deck has a high internal victory rate, the key is this old driver, our deck is after the middle The speed of the card group, as long as the pre-occupation of the live, the opposite is basically no way Starrag, Felgen: body qualified, late with the fake death, 2 charges summoned 11-11, it is too strong, often persuaded. Argus: Anti-fast break and kill, one foot, two card players strong wind shooting: the active release of the explosion trap (can also be used to fill the knife), more stable than the explosion trap and unexpectedly flared: now the Buddha everywhere, The most important feature of this set of card sets is that the attendant's station capacity is particularly strong. Even if there is no suspended animation, the station is very threatening. With the fake death, there is a very high field attack. Not afraid of AOE (the followers have a dead language). When you play against the game, you can leave the harvester with your low hand. As far as practicable, the most important way to play this deck is to be a "greedy" word. Don't be afraid of the fast-breaking brainless blood (there are old drivers and Agus's double-walled lifeguards). Go to the opposite side. There are two death words on our field, and there is no loss in using fake animation. We need to use it flexibly. Occupation against all kinds of roaring deer (73 open): Our ability to follow the station is very strong, Druid is difficult to clean up the scene, the frozen trap is easy to card small German rhythm, the blood is too fierce to stay in the wall to prevent the kill. As long as the face is not particularly dark, it is not difficult to win the game of Druid. Devil's Garden (73 open): After the slave war did not, the Devil's Garden came out a lot. The Devil's Garden I thought was a very advantageous game. After a few fees, I followed the fake death to do the scene suppression. It is. Hand card (64 open): The number of hand touches is not much, once lost, need to control blood, lion, Sylvanas, etc., the game is much more stable. Haozhan (73 open): The same battle against the battle, we are all good quality followers and solutions are not clean, not fighting, very good fight. T7/Medium speed (73 open): The advantage is against the game. The reason is that we can't figure out our cards, solve our field, silence to the followers of the dead, understand that we have come back to the wall, we have set up the wall, high field attack, The old driver is at hand, letting the other choose to die. Fire demon law (55 open): evenly matched, now there are many variants of the fire demon method, looking for low fees in the early stage, paving the field. Mechanical method (46 open): Difficult to hit, encountering a noisy robot is a nightmare, because this deck has no grid to silence, and we did not bring a killing card, the demand for silence is not high, the machine with noisy to Hu The law is a headache, but the idea is the same, as far as possible, the mechanical method is usually whether you are dead or my life is a round. Knife oil thief (64 open): Xiaoyou match, give pressure to the scene, late anti-smashing. Buddha (55 open): Look for the flares, find the flares, find the flares, and say three important things. There are lighting advantages, no disadvantages. It is best not to break the mystery of his revenge, to pave the way to face, to get the lighting bullets to be a man. If there is too much Buddha in the segment, you can change the spider and add a flare. After all, we have to be flexible. This deck is generally difficult, and it is a test of the order of the cards. However, it is still necessary to practice more skillfully. I hope that everyone can change the deck according to their own preferences without changing the mind. Finally, I hope everyone can have fun.
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