Assassin's Creed 2 The third chapter of the plot flow experience Raiders share

  
"Assassin's Creed 2" plot process Raiders Chapter 3. The Assassin's Creed 2 story took place in the Renaissance Italy. It was more than three hundred years from the first generation. The protagonist was an aristocratic youth who was persecuted by a rival family. He chose the path of revenge for the family's shame. The following system Daquan Xiaobian "Assassin's Creed 2" plot process Raiders third chapter, I hope to help everyone.
Chapter 3: Desire for Peace Location: Monteriggioni Time: 1476-1478 Mission: Roadside Assistance Goal: Escort the protagonist's family to Monteriggioni Chapter 3, immediately following Chapter 2, players continue to escort their families Advance, the enemy will be blocked shortly after the trigger. After killing the two guards, someone will come to support them. Remember to protect the family and kill all the enemy missions. Quest: Casa Dolce Casa Goal: Explore Villa Auditore with Mario. Follow Mario to the villa. After the conversation, the protagonist found that his lost father had many unsolved mysteries. Mario asked the protagonist to go to the blacksmith and buy 475 pieces. Dagger, buy a pair of leggings in 1140. Then go to the doctor to buy 5 medical drugs, the task can be completed. Quest: Practice Makes Perfect Goal: Contact Mario for fighting skills. Go back to the villa and talk to your family first, then go to the library and start practicing. The first is to avoid, to quickly avoid before the enemy attack judgment arrives, and succeed after 3 times. The second item is counterattack, which can be counterattacked when the enemy attack is determined to arrive, and succeeded three times. The third item can be attacked after locking the enemy. The fourth item is to unlock, first lock the enemy, then lift it. The best thing is to beat Mario, use counterattack infinitely, and get it done easily. mission completed. Next, go to the mother's room on the 2nd floor and update the mission location. The target location is outside the city. After going out of town, it is faster to ride the horse. Switch the map section halfway. Once you reach the target location, find the Mario conversation and accept the mission. Quest: What Goes Around Goal: Help Mario and his people assassinate Vieri de'Pazzi First run under the wall, then turn into the wall, use a flying knife to kill the enemy near the gate, and then go down to open the gate. After the Mario group enters the city, follow them and advance a little. They need to lead a few people to eliminate the 10 guards in front, and go straight to the melee. After that, go to Mario. After a melee, the protagonist is going to determine the position of the target. Mario will then make a big shot with the target's guard. The player will control the protagonist from climbing the wall to kill Vieri de'Pazzi. After killing him, the mission is completed. Quest: A Change Of Plans Objective: Learn something about the villa. After returning to the villa to find Mario's conversation, the mission begins. Follow Mario a little, then open the letter to read, then go to Mario's conversation, we know that the drawings on the walls of the room can form a map, and the source of these maps is the former Altai. After the conversation is completed, go to the observation point on the top of the villa to observe, and then go to 4 locations to get the drawings, 3 of which are in the city and 1 outside the city. The third chapter ends.
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