How to choose the talent of the Knights of the 1.07 version of the genius. The martial arts pass talent martial arts recommended

  
"Knights Fengyun" 1.07 version of the talent selection and martial arts match recommended. The talent effect of "The Knights of the Wind" 1.07 version can be said to be very different, so how to choose talent and match martial arts? Today, the system Daquan Xiaobian brings the "Knights Fengyun Chuan" version 1.07 talent selection and martial arts matching recommendation, the player who updated the game version has a quick look.
This revision of the weapons master has been greatly enhanced. Relying on weapons such as swords and sticks brought by the master of weapons, the 40% damage bonus brought by the breakthrough is basically limited. In conjunction with the weapon double attack bonus, I just want to say that the solitary is more BT. . . Five weeks, every week strives for perfection. . Pro-test, only the master of weapons + full understanding + Aotian's solitary can truly achieve the maximum residual income, the dragon, the six veins are not second people (the late soldiers are difficult to second). The skill of the Fight Master is really meaningful from the original face and half-disability. However, compared with the re-evolution of the weapons masters, it is still relatively inferior. As for the odor, the 1200 attacks are all greatly behind and the new version of the weapon master hurts, and then slowly narrow the gap, but there are several customs clearance can 1200 attacks, I can only say that the modifier Dafa is good, I have several customs clearance Full will also look like 700. With a proud of more than a thousand.
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