Windows Server game Raiders (1)

  

About WHS game performance, once again lead to Windows 2003 game problems, here are divided into several situations (the same applies to Windows Server 2008):

1, the problem : Tips for missing files, no screens, automatic exit when the title animation is automatically exited, loading the map is different, and an error is reported when opening.

Representative: "Count Strike Counter-Strike", "Need for Speed", "Three Kingdoms", etc. FPS OpenGL architecture game

Solution:

"Need for Speed" and other games can not run under Windows 2003, in fact, the game can not run prompts missing files is not supported by the operating system but lacks the necessary The video codec (simply said is the lack of components to translate the video signal), so how to update the DIRECT X does not help, here is the codec download from the system separated from WINDOWS XP, directly double click . In addition, the support of the game depends largely on the video/audio codec. Here is a list of common video/audio codecs. When you are missing components, you can try to add components yourself. The file can be downloaded from http://www.free-codec.com. After downloading it, put it in the SYSTEM32 folder and Regsvr32. OK

Here, I am on the machine (the necessary video encoding has been installed). Personally installed the Need for Speed ​​10 - Kaben Canyon, from the results of the operation, thanks to the excellent memory control capabilities of Windows 2003 (XP is about 512MB, and 2003 can reach 4GB) *, the same configuration of the same drive In the case of the same external resources (I am such a machine), the number of turns of the best 10 in 2003 is about 10% higher than that of XP (because I have not found that the best 10 is not running in full screen). Method, there is really no way to send a more convincing screenshot, please forgive me)

About the memory control capabilities of the OS, basically, as long as the hardware can support how much memory, the OS can display How much memory, but not all of these memories have been fully utilized, for example, under normal XP, 1GB memory boot takes up about 240MB, 2GB boot takes up about 510MB, however, I don’t know if you noticed it, sometimes the machine is already very card However, the memory usage is still less than 30%, or the CPU usage is already 100% when performing large operations, but the memory usage is still not high (normally, the process should be temporarily removed from the CPU to save the scene. And pushed into the memory stack area), these phenomena are the resource control bottleneck of the OS. Therefore, measuring the operating system's ability to support memory is not just to see how much memory can be displayed above. Due to limited space, it is no longer here. Detailed description.

2, the problem: the game does not sound, there is sound but there is no background music or a tone of voice will automatically quit or even inexplicable exit (character is no sound from the opening, do not automatically exit Said to be the problem)

Representative: "Astrobatics Space Fighter", "AstroAvenger Starguard" and some old Play

Solution:

For some of the earlier games in WHS and WIN 2003, the solution is to first download the latest DirectX 9.0c redist online (as of the article) The latest version of the date written is 2007 NOV Reist), then decompress it entirely with WinRAR or other decompression software (double-click it to auto-decompress it), then use Direct X 9.0b DSETUP.dll and DSETUP32 .dll (attachment provided for download) replace the file with the same name in the folder where DirectX is extracted (remember to backup), then go to the registry HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\DirectX, delete the entire DirectX item, restart it later. Install this modified DirectX, and then restart it according to its requirements.

3. Problem: The game sounds, but when it enters, it will load until the last time, prompting that the memory cannot be read-only or simply exit or even blue screen.

Representative: "Air Strike: Operation WAT Airmaster Kamanqi" and other old games

Solution:

Find the game installation Record, delete the configuration file such as Config.ini (end with INI), right click on the game shortcut or executable file (*.exe) -> "Properties", switch to the "Compatibility" tab, from Windows 95 starts to try one by one (do not think that Windows XP compatibility mode can be selected when running under XP, in fact, XP automatically runs these games in compatibility mode, so to say, to a large extent, XP is for users. And Vista is for hardware manufacturers)


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