What is the game test

  

Do you know what the game test is for? If you don't know, then there is no need to stare at this line.

I have asked a lot of people, do you know what the game test is? Almost all outsiders have the same answer: it’s so cool, play games. I remembered what a colleague said, and it’s true that the ducks are like us~~ So what kind of quality does a good game test need, how to deal with the interview?

Game test, the most want to examine you during the interview is your ability to think, or test thinking, meticulous, reverse, divergent, creative.

Game testing is almost impossible to use the tools, everything depends on your head.

In actual work, the test is responsible for planning and checking. In the planning case, it can be seen that the problem will save a lot of time for the development of the project. Therefore, the understanding and reading skills must also have of. In most game companies, game testing is often a chain, connecting planning and procedures, advice, supervision, etc., so good communication is also necessary.

In fact, a HR tester who really knows the game test will be more than the above, as well as some very simple code, database stuff.

In addition, the question you often face in interviews is: How do you test XX or how you look at XX. This kind of question is the best chance for you to express your thinking. If you are vague about this topic, you will miss the opportunity to shine.

I have interviewed new people before, except for the mistakes that most newcomers are likely to make (numbness, mechanical reciting, suits~~ I look at them), the main problem of being rejected is that The applicants are just full of enthusiasm for the game, or can be said to be passionate about game planning, thinking that the game test threshold is low, the interview is not very good, and even do not understand. There are still a large number of people who have come from software testing. Generally, large companies are prone to encounter such people, good test foundation, and beautiful work experience, but they lack interest in games. Such people can't do good game testing. In fact, we will recruit people, only two points are most valued, you are passionate about the game, you are passionate about testing, and others, we can cultivate, it is as simple as that.

Go back and talk about the written test and interview questions. I remember that the new written test questions will be nearly 50% similar to the brain sharp turn or the kind of IQ test. The questions are provided separately and then summarized. The reason why so many such questions are because In this line, there is a need for thoughtful testers. You don't have to learn professionally how to build use cases, and no one is interested in the dichotomy of your knowledge, the equivalence class division method (at least in practice), your thinking will be intuitively expressed in your use case. . The system's use case construction method is to make your thinking broad, not solidified.

I really like the tester. I can enjoy the test process. Sometimes I can solve the math problem. Sometimes, like the detective, I found the murderer. This kind of pleasure, I think everyone has experience. . But to be honest, the game tests this line, there are not many people, but always the brightest. You are always wondering how he found this bug. . . Just like you admire the first buddy who found SW's BUG. Yes, he is doing this, looking for a BUG.

What kind of abilities are needed for testing, and there are quite a lot of thoughts. The above mentioned problems found in the planning case and good communication skills are all. But what is the biggest difference between game testing and software testing?

1. User experience, the biggest difference between games and software is that game planners never know what the players need, and they have done more research in real time. This is the reason why most domestic games are rampant now, reducing risks. . As a game test, you need to constantly change the character to think for the player, even a detail.

2, the game test is almost human testing, and few tools are available. Perhaps you feel that since the software test can be, the game test can be. But the main job of game testing is not to test this feature, but to use this feature. Every step of the operation may be unfriendly. We have spent more than three hours discussing development tools to reduce the amount of work, and then the result is that the tool can only replace our work of about 5%. Of course, cheats are a must. I am still very surprised, software testing can actually run the case with tools!

3, the game test can not be wrong. Ok, I think I will add this one to the other. Everyone knows that there is no software without BUG. However, the biggest pressure on game testing is that there must be no big leaks. What is a big leak, maybe a series of operations by the player to DOWN the server, perhaps a player's inexplicable critical operation to copy a piece of equipment. All of these need us to find out, at least when we find the problem, we can find out the conditions for recurrence. This kind of pressure, I think, is far greater than software testing, and it is one of the reasons why game testing often works overtime.

4, game testing can change the product. Of course, the job of testing is to make the product better. But a good game test can give planning advice, tell him which system is hard to make but no one will play, or tell him which system is better for a game. You see, this was originally planned to do, but we have to do it. This is a good test.

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