AMD requires developers to focus on Win10 and DirectX 12

  

Computer Store News: In the past few months, we have reported on DirectX 12 and demonstrated the performance level of DirectX 12. DirectX 12 promises to release the same type of low-end API, allowing game developers to get closer to computer graphics hardware. AMD is also developing the Mantle API. But now AMD requires developers to focus on DirectX 12 and put its Mantle API next.

AMD announced at the Game Developers Conference that it will release the Mantle programming guide and reference API to open the development of the Mantle API. For the development of the gaming industry, AMD has released a 450-page programming guide focusing on Mantle's features and implementation details.


Raja Koduri, vice president of visual and perceptual computing at AMD, said:

AMD fundamentally believes that technology should not be restricted by restrictive contracts, licensing fees, vendors, or other Any obstacles are bound to solve the huge challenges in graphics and computing.

AMD said at a recent press conference that it will continue to support partners working on Mantle's development, such as Electronic Arts and the upcoming "Battlefield: Desperate First Line" game. However, AMD also said that developers should start to look at DirectX 12.

 The Mantle SDK is still available to partners, but if you are a developer interested in Mantle "1.0", we recommend that you focus on DirectX® 12 or GLnext. ”

In the next few months, AMD will provide the Mantle API for developers who have "customized requirements", but may be used for media production applications rather than for game developers. The latter should Its focus is on Windows 10 and DirectX 12.

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