What should I do if I use VS graphics debugging Direct3D11 under Win10?

  

Using Visual Studio Direct Image Debugging Direct3D11 under Windows 10 will cause the D3D11CreateDevice function to fail. The main reason here is that you don't have an optional feature installed: Graphics Tool.

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1, punch card start menu, click [Settings] to open the settings panel

2 In the search box at the top right of the settings panel, enter “Add optional function", after the search is complete, click on the search results

3, click on the open "Manage optional features" panel. Add function]

4, in the "Add function" panel to find "graphics tool", click to install

5, restart the graphics in Visual Studio Both graphics can be debugged normally after diagnosis.

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